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Heros of might and magic 5 skill wheel
Heros of might and magic 5 skill wheel







All the Hero's creatures deal X% (based on the Hero's level) increased damage to the marked stack. The Hero's attacks brand the target enemy as a heretic. The level of the ability defines the possible creature type and the bonus Movement. When invisible, the stack causes 10% additional damage, avoids retaliation, and received 50% less damage, bonus Movement. It is revealed when it attacks an enemy or when it becomes adjacent to an enemy stack. Target friendly Dungeon creature stack become invisible. Only one creature can be marked at a time. Moreover, the faction gauge fills by 20 points every time the target is attacked by a friendly stack. The marked stack dealt 10 Darkness damage every time it is about to do an action for 3 turns. The Hero attacks mark a target enemy creature stack as an "Offering" for 3 turns. The last heroic ability type is the Reputation Ability, and that the Main Hero's affinity and his reputation (Blood or Tears) are attached to by him. The Hero's affinity (Might or Magic) is not attached to by these two types. The Heroic Strike the Hero's base attack, while the Faction Ability is an unique ability of the faction. The heroic abilities depend on the faction, but have universal abilities, for example the specializations (one of the types of the passive starting abilities).









Heros of might and magic 5 skill wheel